{{ @building.name }}

{{ @building.description }}

{{ @lang.level ?: 'Level' }} {{ @building.level }}

💰 {{ @lang.taxAndGold ?: 'Tax & Gold' }}

{{ @lang.goldProduction ?: 'Gold Production' }} {{ @production.gold }}{{ @lang.perHour ?: '/h' }}
{{ @lang.morale ?: 'Moral' }} {{ @town.morale }}%

⬆️ {{ @lang.upgradeHall ?: 'Upgrade Hall' }}

{{ @lang.crop ?: 'Crop' }} {{ @upgrade_cost.crop }}
{{ @lang.lumber ?: 'Lumber' }} {{ @upgrade_cost.lumber }}
{{ @lang.stone ?: 'Stone' }} {{ @upgrade_cost.stone }}
{{ @lang.iron ?: 'Iron' }} {{ @upgrade_cost.iron }}
⏱ {{ @lang.time ?: 'Time' }}: {{ @upgrade_cost.time }}
❌ {{ @lang.insufficientResources ?: 'Insufficient resources' }}
✅ {{ @lang.maxLevelReached ?: 'Maximum level reached' }}

🏗️ {{ @lang.buildableBuildings ?: 'Buildable Buildings' }}

{{ count(@all_buildings) }} {{ @lang.buildingsCount ?: 'buildings' }}
{{ @lang.readyToBuild ?: 'Ready - You can build' }} {{ @lang.insufficientResources ?: 'Insufficient resources' }} {{ @lang.lockedRequirement ?: 'Locked - Complete requirements first' }}
{{ @ab.name }}

{{ @ab.name }}

{{ @ab.desc }}

✔ {{ @lang.ready ?: 'Ready' }}
{{ @lang.crop ?: 'Crop' }} {{ @lang.crop ?: 'Crop' }} ?
{{ @lang.lumber ?: 'Lumber' }} {{ @lang.lumber ?: 'Lumber' }} ?
{{ @lang.iron ?: 'Iron' }} {{ @lang.iron ?: 'Iron' }} ?
{{ @ab.name }}

{{ @ab.name }}

{{ @ab.desc }}

⚠ {{ @lang.insufficientResources ?: 'Insufficient resources' }}
{{ @lang.crop ?: 'Crop' }} {{ @lang.crop ?: 'Crop' }} ?
{{ @lang.lumber ?: 'Lumber' }} {{ @lang.lumber ?: 'Lumber' }} ?
{{ @lang.iron ?: 'Iron' }} {{ @lang.iron ?: 'Iron' }} ?
⚠️ {{ @lang.collectThenBuild ?: 'Collect resources, then build' }}
{{ @ab.name }}

{{ @ab.name }}

{{ @ab.desc }}

🔒 {{ @lang.locked ?: 'Locked' }}
📋 {{ @lang.requirement ?: 'Requirement' }}: {{ @ab.requirements }}
🔒 {{ @lang.completeRequirementsFirst ?: 'Complete requirements first' }}
✅ {{ @lang.allBuildingsBuilt ?: 'All buildings are already built!' }}

🔥 {{ @lang.dangerZoneDemolish ?: 'Danger Zone - Demolition' }}

{{ @lang.demolishDescription ?: 'Select a building or land improvement to demolish. This action is irreversible and gives no resource refund.' }}

🔥 {{ @lang.whatToDemolish ?: 'What do you want to demolish?' }}

{{ @lang.selectDemolishTarget ?: 'Select the building or land you want to demolish. This action cannot be undone.' }}

{{ @lang.loading ?: 'Loading...' }}

← {{ @lang.backToTown ?: 'Back to Town' }}