{{ @building.name }}

{{ @building.name }}

{{ @building.description }}

{{ @lang.level ?: 'Level' }} {{ @building.level }} / {{ @building.max_level }}

📦 {{ @lang.storageCapacity ?: 'Storage Capacity' }}

{{ @lang.crop ?: 'Crop' }} {{ @lang.lumber ?: 'Lumber' }} {{ @lang.stone ?: 'Stone' }} {{ @lang.iron ?: 'Iron' }}
{{ @lang.currentCapacity ?: 'Current capacity' }}
{{ @building.capacity }}
{{ @lang.units ?: 'units' }}
→

⬆️ {{ @lang.upgrade ?: 'Upgrade' }}

{{ @lang.crop ?: 'Crop' }} {{ @lang.crop ?: 'Crop' }} {{ @upgrade_cost.crop }}
{{ @lang.lumber ?: 'Lumber' }} {{ @lang.lumber ?: 'Lumber' }} {{ @upgrade_cost.lumber }}
{{ @lang.stone ?: 'Stone' }} {{ @lang.stone ?: 'Stone' }} {{ @upgrade_cost.stone }}
{{ @lang.iron ?: 'Iron' }} {{ @lang.iron ?: 'Iron' }} {{ @upgrade_cost.iron }}
{{ @lang.gold ?: 'Gold' }} {{ @lang.gold ?: 'Gold' }} {{ @upgrade_cost.gold }}
⏱ {{ @lang.time ?: 'Time' }} {{ @upgrade_cost.time }}
❌ {{ @lang.insufficientResources ?: 'Insufficient resources' }}
✅ {{ @lang.maxCapacity ?: 'Maximum capacity' }}

🔥 {{ @lang.dangerZoneDemolish ?: 'Danger Zone - Demolition' }}

{{ @lang.demolishWarnStorage ?: 'Lowering the level reduces storage capacity. This action cannot be undone.' }}

← {{ @lang.backToTown ?: 'Back to Town' }}

🔥 {{ @lang.areYouSure ?: 'Are you sure?' }}

{{ @building.name }} {{ @lang.willBeLoweredFrom ?: 'will be lowered from level' }} {{ @building.level }} {{ @lang.demolishToLevel ?: 'to level' }} {{ @building.level - 1 }}. {{ @lang.irreversibleAction ?: 'This action cannot be undone.' }}